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What Values To Edit Or Change Economy Data.sii Ets2

On this page you tin run into the version history of Euro Truck Simulator 2. [ane] The latest version of the game, 1.43, was released on December 8th, 2021.

Contents

  • 1 Futurity Releases
  • 2 Update 1.43 (8 December 2021)
    • 2.1 Map
    • 2.2 Vehicles
    • 2.iii UI
    • ii.4 Other
  • three Update ane.42 (21 Oct 2021)
    • 3.1 Gameplay
    • iii.ii UI
    • 3.3 Other
  • 4 Update ane.41 (15 July 2021)
    • 4.1 Gameplay
    • iv.two Map
    • iv.3 Vehicles
    • 4.4 UI
  • five Update 1.forty (24 March 2021)
    • 5.one Visual
    • v.2 Map
    • five.3 Vehicles
    • five.4 UI
  • six Update one.39 (3 November 2020)
    • 6.1 Map
    • vi.ii UI
    • half-dozen.iii Vehicles
    • half-dozen.4 Features
  • 7 Update 1.38 (21 July 2020)
    • 7.1 Map
    • 7.2 Vehicles
    • 7.3 Features
    • 7.4 Sound
  • 8 Update 1.37 (five May 2020)
    • viii.ane Map
    • viii.2 Vehicles
    • 8.3 Features
    • 8.iv Tobii Eye Tracking
    • 8.five Mod
  • 9 Update 1.36 (three Dec 2019)
    • ix.one Map
    • nine.2 Features
    • 9.3 Mod
  • 10 Update 1.35 (5 June 2019)
    • 10.1 Map
    • 10.2 Vehicles
    • 10.3 Main Features
    • 10.4 Modern
  • xi Update 1.34 (8 February 2019)
    • 11.1 Master Features
    • 11.ii Modernistic Alarm
  • 12 Update i.33 (26 November 2018)
    • 12.1 Main Features
    • 12.2 Mod Warning
  • thirteen Update 1.32 (17 September 2018)
    • 13.ane Primary Features
    • 13.two Pocket-sized Changes
    • 13.3 Mod Warning
  • fourteen Update 1.31 (14 May 2018)
    • 14.ane Chief Features
    • 14.2 Small Changes
    • 14.3 Tools/Mod
  • 15 Update 1.30 (1 Dec 2017)
    • fifteen.1 Primary Features
    • 15.2 Boosted Changes
    • 15.3 Tools / Mod Access
  • xvi Update 1.29 (North/A)
  • 17 Update 1.28 (17 August 2017)
    • 17.1 Primary Features
    • 17.2 Pocket-sized Changes
  • eighteen Update 1.27 (23 March 2017)
    • 18.1 Principal Features
    • 18.2 Minor Changes
    • 18.3 Modding
  • 19 Update one.26 (29 November 2016)
    • nineteen.i Principal Features
    • 19.ii Small Changes
    • 19.iii Modding
  • xx Update 1.25 (7 September 2016)
    • 20.1 Principal Features
    • twenty.two Options
    • twenty.3 Tuning
    • 20.4 Modding
  • 21 Update one.24 (six June 2016)
    • 21.ane Main Features
    • 21.2 Code
    • 21.3 Data
    • 21.four Mod
  • 22 Update 1.23 (11 April 2016)
    • 22.1 Key Features
    • 22.2 UI
    • 22.3 Vehicles
    • 22.iv Other
  • 23 Update 1.22 (fifteen December 2015)
    • 23.1 Gameplay
    • 23.two Vehicles
    • 23.3 Code
    • 23.4 AI
    • 23.5 Audio
    • 23.6 Misc
  • 24 Update i.21 (30 September 2015)
    • 24.1 Vehicles
    • 24.2 Controls
    • 24.3 Sound
    • 24.4 Misc
  • 25 Update i.20 (1 September 2015)
    • 25.1 AI
    • 25.2 Editor
    • 25.three Vehicles
    • 25.4 Misc
  • 26 Update 1.19 (23 July 2015)
  • 27 Update one.18 (26 May 2015)
  • 28 Update 1.17 (4 May 2015)
  • 29 Update ane.16 (28 Jan 2015)
  • 30 Update one.15 (16 December 2014)
  • 31 Update 1.14 (11 November 2014)
    • 31.1 Information
    • 31.ii Code
    • 31.3 Steam and online services
    • 31.four Modding
  • 32 Update 1.thirteen (three Oct 2014)
    • 32.1 Code
    • 32.2 Data
  • 33 Update one.12 (xiv August 2014)
  • 34 Update 1.11 (28 July 2014)
  • 35 Update ane.10 (19 May 2014)
    • 35.1 Lawmaking
    • 35.2 Data
  • 36 Update 1.9 (25 March 2014)
    • 36.1 1.9.22
      • 36.1.i Code
      • 36.1.two Models
      • 36.ane.3 Sound
  • 37 Update 1.8 (nine December 2013)
    • 37.1 1.8.2.5
    • 37.2 ane.8.two.3
  • 38 Update i.7 (24 October 2013)
    • 38.1 1.vii.1
    • 38.2 1.7.0
  • 39 Update 1.six (16 October 2013)
    • 39.1 one.vi.1
    • 39.two ane.6.0
  • twoscore Update i.5 (19 September 2013)
    • twoscore.1 1.5.2
      • forty.1.ane Data
      • 40.1.2 Code
      • xl.1.iii Options
  • 41 Update i.4 (9 July 2013)
    • 41.1 1.4.12
    • 41.2 1.4.8
    • 41.three one.iv.ane
      • 41.3.1 Vehicles
      • 41.iii.2 Simulation
      • 41.iii.three Gameplay
      • 41.iii.4 Map
      • 41.3.5 Model
      • 41.3.6 Code
      • 41.3.7 Sound
      • 41.iii.8 Steam
      • 41.three.9 Modding
  • 42 Update i.3 (6 February 2013)
    • 42.1 one.3.1
    • 42.2 1.iii
  • 43 Update 1.2 (14 November 2012)
    • 43.1 one.2.five
  • 44 Update ane.i (22 October 2012)
    • 44.i i.1.three
    • 44.2 1.1.1
  • 45 i.0 (nineteen October 2012)
    • 45.1 OFFICIAL RELEASE
  • 46 References

Time to come Releases [ ]

These changes have not yet been added to the game, but are expected to be released in a hereafter update:

  • Austria Reskin [2]
  • Unmarked Road Exploration [3]
  • Trucking Schoolhouse [4]
  • Krone Trailer Factory
  • Renault Truck Factory

Update 1.43 (eight December 2021) [ ]

Euro_Truck_Simulator_1.43_Update_Changelog_Video

Euro Truck Simulator 1.43 Update Changelog Video

Map [ ]

  • Lyon Metropolis Reskin [5]
  • Viewpoints Addition [half-dozen]
    • 10 Viewpoints in Road to the Blackness Sea
    • 10 Viewpoints in Beyond the Baltic Ocean
    • seven Viewpoints in Italia
    • 8 Viewpoints in Vive la France!
  • Tollgate Update
  • New Special Transport routes for diverse DLCs [7]
    • Soria to Teruel, Kingdom of spain (Iberia)
    • Galați to Iași, Romania (Road to the Blackness Sea)
    • Daugavpils to Rēzekne, Latvia (Across the Baltic Sea)
    • Cagliari to Sassari, Italy (Italia)
    • Göteborg to Helsingborg, Sweden (Scandinavia)
    • Brest to Rennes, France (Vive la France!)
    • Warszawa to Katowice, Poland (Going East!)
    • Bremen to Travemünde, Germany (Base game)
  • New Iberia Roads [8]
    • N-234 in Espana
    • New roads in southern Portugal
    • A-52 from Vigo to Leon in Espana
  • New Iberia Cities [8]
    • Beja, Portugal
    • Soria, Spain
  • General Bugfixes

Vehicles [ ]

  • Ownable Dumper Trailers [9]
  • Michelin Tyre DLC Update (New Truck Tires, new Trailer Tires, more Cabin Accessories) [10]
  • New addon for Human being TGX Euro six: the EfficientLine three (New engine, new interior, more customization options) [11]
  • New addon for DAF 2021 (XF cabin, new chassis, new interior, more customization options) [12] [thirteen]

UI [ ]

  • New Loading Screen Images
  • World Map Fable Filters

Other [ ]

  • Improved Controller Support
  • Implemented Sound Attenuation
  • MSDF Font Implementation

Update ane.42 (21 October 2021) [ ]

Gameplay [ ]

  • Initial MOD support for Convoy Multiplayer way

UI [ ]

  • Convoy session modification UI added for MOD compatibility and downloads

Other [ ]

  • Force feedback improved and available for more controller types on more systems (Linux)
  • Steering bike animation range setting

Update ane.41 (15 July 2021) [ ]

Changelog_for_ETS2_Update_1.41-2

Changelog for ETS2 Update i.41-2

Gameplay [ ]

  • Convoy Multiplayer mode [14] [15]
  • Revisit Photo Style (New Time and Weather adjustment) [16]
  • Quick Travel

Map [ ]

  • Autoestrada A-24 Douro Road Addition to Iberia DLC [17]
  • Iberia map fixes
  • Various road signs reskinned across Europe
  • Navigation sign reflection fix

Vehicles [ ]

  • New paintjob for Renault T-High (Diamond Evolution)

UI [ ]

  • New icons on the map legend

Update 1.twoscore (24 March 2021) [ ]

Changelog_for_ETS2_Update_1.40

Changelog for ETS2 Update 1.xl

Visual [ ]

  • Newly-improved Visual Lighting Organization [18] [19]

Map [ ]

  • Federal republic of germany Reskin, stage three (Base of operations game) [twenty]
  • New 2 French Cities (Vive la France! DLC) [21]
    • Bayonne
    • Lacq
  • New Special Ship routes with the Iberia DLC released [22]
    • Lisboa to Ponte de Sor, Portugal
    • Olhão to Setúbal, Portugal
    • Gijón to Navia, Spain
    • Huelva to Sevilla, Spain
    • Madrid to Puertollano, Kingdom of spain

Vehicles [ ]

  • Two new pigment jobs (from the Super Stripes Pigment Jobs Pack) for owned trailers
  • New addon for the Renault T (the T and T-High: Development) [23]
  • New truck: DAF 2021 (XG and XG+) [24]
  • DAF 2021 added to AI vehicles (XG+ 4x2)
  • Renault T Development added to AI vehicles (High Sleeper 4x2, Sleeper 6x2)

UI [ ]

  • Full-text urban center/company search in the job selection screen
  • Improved vehicle adjustment bill of fare (F4)

Update ane.39 (three November 2020) [ ]

Changelog_for_ETS2_Update_1.39

Changelog for ETS2 Update 1.39

Map [ ]

  • City of Calais Reskin [25]

UI [ ]

  • Newly-redesigned Launchpad

Vehicles [ ]

  • Low-bed and low-loader trailers (ownable) [26]
  • Schwarzmüller low-loader (ownable) for the Schwarzmüller Trailer Pack DLC
  • DAF XF Euro 6 2017 Facelift added to AI vehicles (Space (Aero) and Super Space, both 4x2)
  • Human being TGX Euro 6 added to AI vehicles (XXL 4x2, XLX 6x2/4)

Features [ ]

  • Audio updates and improvements (turbo slider, audio positioning, cabin spatial mixing, sound distribution to accessories)
  • Trailer browser & lister shows all valid cargo variants
  • Experimental transmission input shaft emulation and clutch brake support (g_clutch_brake)

Update 1.38 (21 July 2020) [ ]

Changelog_for_ETS2_Update_1.38

Changelog for ETS2 Update one.38

Map [ ]

  • Lille Reskin [27]
  • Unique Truck Dealerships
  • New Special Transport routes in the Road to the Black Bounding main DLC [28]
    • Reșița to Târgu Mureș, Romania
    • İstanbul to Edirne, Turkey
    • Pleven to Sofia, Bulgaria

Vehicles [ ]

  • Automatic transmission improved (shifting points, adaptive modes)
  • Paintable chassis covers for the XF Tuning Pack
  • New tuning parts added to the FH Tuning Pack
  • New paintjob for Renault T (THE BOSS Edition)
  • Roof Horns (standalone mountable accessories)
  • Renault T added to AI vehicles (High Sleeper 4x2, Sleeper 6x2)

Features [ ]

  • Visual improvement - procedural ambient apoplexy generation (SSAO) [29]
  • Route Advisor redesigned
  • Navigation ETA to the side by side waypoint in route adviser and in world map
  • Tobii eye tracking presets
  • RGB colorpicker redesigned
    • Added RGB, HSV and hex inputs
    • Predefined color presets

Audio [ ]

  • Update to FMOD two.01.01
  • Individual horn sounds for each truck
  • Fixed the retarder audio when the engine is off
  • AI - exclusion of gear-shifts for trains and electric vehicles

Update 1.37 (5 May 2020) [ ]

Changelog_for_ETS2_Update_1.37

Changelog for ETS2 Update i.37

Map [ ]

  • 4 French cities reskinned [30]
    • Dijon
    • Metz
    • Reims
    • Strasbourg

Vehicles [ ]

  • Food tank trailer (ownable)
  • Food tank (ownable) for Schwarzmüller Trailer Pack DLC

Features [ ]

  • FMOD implementation with all existing sounds and few improvements [31]
  • Openable windows on all trucks (featuring FMOD)
  • AI movement and audio beliefs improved (featuring FMOD)
  • Walking camera in truck or trailer configuration screen (plus new garage scene)
  • Added technical inspection of vehicles on mandatory weigh stations (illegal trailer, damaged vehicle).
  • Added progressive speeding fines.
  • Updated hi-res loading screen pictures
  • Color feedback back up for ASUS ROG Strix (ASUS Aureola Ready)
  • Updated badge for Scania S (example: S 730 is now 730 S)

Tobii Heart Tracking [ ]

  • Eye-tracking break primal function fixed
  • Automatic eye-tracking pause while the game is paused/in UI
  • Settings hotkey visibility in UI

Mod [ ]

  • Ingame sounds completely reimplemented for FMOD
  • Engine power range data (instead of heave value)
  • Exhaust gas temp gauge animation
  • AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)

Update i.36 (3 December 2019) [ ]

Changelog_for_ETS2_Update_1.36

Changelog for ETS2 Update 1.36

Map [ ]

  • Corsica (Vive la France! DLC) [32]

Features [ ]

  • Detours (first usage in ATS from 1.33)
  • Avoidance navigation pins
  • New AI vehicles
  • Drivers / Trucks / Trailer visible on managing director maps
  • DX11 total support (DX9 removed)
  • Chinese and other non-Latin graphic symbol input (IME)
  • Anti-aliasing improvements (SMAA, electric wires)
  • Improved Tobii support and configuration page

Mod [ ]

  • Dominicus profile changes (HDR)
  • LP changes for AI (data-driven types, background texture data)
  • Dash display UI elements (digital gauges, fuel consumption bar)
  • Map editor history (undo/redo)
  • Continuous choice of nodes

Update 1.35 (5 June 2019) [ ]

Changelog_for_ETS2_Update_1.35

Changelog for ETS2 Update one.35

Map [ ]

  • Federal republic of germany improvements, stage 2 (base game) [33]
  • New French roads: A10-A6 (Vive La France! DLC) and A6-N44 (base game) [34]
  • Sardinia island (Italia DLC) [35]
  • Scandinavian signage improvements (Scandinavia DLC)
  • New Special Send routes for various DLCs
    • Saint Petersburg to Saint petersburg, Russia (Across the Baltic Bounding main)
    • Pori to Helsinki, Finland (Beyond the Baltic Bounding main)
    • Toulouse to Montpellier, France (Vive la France!)
    • Verona to Parma, Italy (Italian republic)
    • Odense to Hirtshals, Denmark (Scandinavia)
    • Kraków, Poland to Banská Bystrica, Slovakia (Going E!)
    • Plymouth to Dover, United Kingdom (Base of operations game)

Vehicles [ ]

  • New truck: Renault T [36]
  • Buy ownable container trailers
  • Purchase ownable logging trailers
  • Scan purchased trailers & accessories
  • Double trailers in Germany and Netherlands
  • Krone Box Liner for 40ft or 2x20ft containers (Krone Trailer Pack DLC)
  • Buy ownable Schwarzmüller reefer, curtain and log trailers; likewise AI traffic (Schwarzmüller Trailer Pack DLC)
  • Adjust your ownable trailers without service visit (extendable trailer, sliding tandem)
  • Re-create truck/trailer configuration across armada
  • Improved wiper settings

Main Features [ ]

  • GPS Vocalism navigation
  • Apply your ownable trailers in External Contracts (WoTR)
  • Online garage buy
  • Emergency refuelling service
  • Input improvements (Steam controller support, Tobii eye tracker support, controller hotplug back up, better FF on Linux)
  • Razer Chroma support (RGB)
  • New options: truck stability, truck intermission, motel suspension, dual-localization of names in map
  • Faster job generation for hired drivers
  • Lots of new drivers to hire
  • Experimental DX11 support

Mod [ ]

  • Curve item (new editor item)
  • Walker/mover item improvement
  • Multiple LODs for models
  • Modded trucks support (in-game part)
  • Traffic data improvement
  • Vehicle data improvement (COG, wipers, manual names, bracers sound)
  • Randomized cargo model (eg. container color)

Update 1.34 (8 February 2019) [ ]

Main Features [ ]

  • New truck: Man TGX Euro vi [37]
  • Timezone areas fixed - Kaliningrad Oblast, Russia (Beyond the Baltic Sea DLC required)
  • New flags added to the National Window Flags DLC
  • Many little map fixes and world shine added

Mod Alert [ ]

  • Equally with any update, due to the changes, a number of mods may demand some piece of work to catch up!

Update 1.33 (26 Nov 2018) [ ]

Changelog_for_ETS2_Update_1.33

Changelog for ETS2 Update 1.33

Chief Features [ ]

  • Buy ownable HCT (Loftier-Capacity Transport) double trailers (Finland only, Across the Baltic Sea DLC required)
  • Buy ownable double flatbed trailers (Scandinavia DLC or Beyond The Baltic Sea DLC required)
  • Buy ownable container and brick trailers (flatbed variants) and cargo market
  • Buy ownable Krone Box Liner (Krone Trailer Pack DLC required)
  • Steam cloud based profiles
  • Reusable truck and trailer configuration templates
  • Physics improvements (suspension, damping, braking, COGs)
  • Rain drops behavior on drinking glass improved
  • Music shuffling
  • State and urban center proper name localization settings
  • g_disable_beacons (0/1/ii) - for people having issues with blinking lights
  • Two new port cities added - Kapellskär in Sweden and Travemünde in Germany [38]

Modernistic Alert [ ]

  • Due to the number of changes, virtually mods will need some work to catch up!

Update ane.32 (17 September 2018) [ ]

Reworked roads of northern Germany

Main Features [ ]

  • Trailer ownership [39]
  • Updated part of Deutschland map [40]
  • Major UI changes (Main menu, Company Management screens, Dealerships, etc.)
  • Additional B-double type trailers

Small-scale Changes [ ]

  • Job filters redesign
  • Some of the old trailers discarded and redesigned
  • Scania 2016 added to AI traffic (Both in Normal roof, in 4x2 and 6x2)
  • Lighting improvements (sync with ATS)
  • Ability/airlines on AI trucks added (optional)
  • Rendering speedup
  • Option for automatic parking brake - disabled by default
  • The speed limit in France dropped to 80 KPH on some roads
  • Passerby models improved

Mod Alert [ ]

  • Completely redesigned trailer-cargo logic (cargo data, trailer information, economy, etc.). Most mods will demand some work to catch up!

Update 1.31 (fourteen May 2018) [ ]

Primary Features [ ]

  • Ability/air lines between truck and trailer(due south)
  • Improved mirror rendering (caput position-based FOV, properly curved mirrors)
  • Random route events
  • New addon for Scania R 2016 and S 2016:
    • 8x4 chassis with new Special skin
    • Mighty Griffin Tuning Pack addon
  • New Special Send routes for various DLCs
    • Linz, Republic of austria to Brno, Czech Republic (Base game)
    • Dijon, French republic to Genève, Switzerland (Base game)
    • Cardiff to Birmingham, Britain (Base game)
    • London to Felixstowe, United Kingdom (Base game)
    • Szeged to Debrecen, Republic of hungary (Going East!)
    • Trelleborg, Sweden to Esbjerg, Denmark (Scandinavia)
    • Prissy to Prissy, France (Vive la France!)
    • Napoli to Terni, Italian republic (Italia)
    • Palermo to Catania, Italy (Italy)

Small-scale Changes [ ]

  • Task pick screens take new filter and cargo search elements.
  • UK trailers are not a standalone vehicle for license plates anymore
  • Parking brake automatically ON later on truck spawn (g_park_brake_init)
  • Screenshot name format now based on appointment and time
  • Increased precision trip data (dashboard computer brandish)
  • Faster gear shifting for new opticruise transmissions
  • Fixed/updated LP in diverse countries (Belgian, Kingdom of norway, Polish, Czech)
  • Fixed torque converter locking
  • Fixed damaged predefined trucks in dealers and quick jobs
  • Fixed trailer harm reporting
  • Fixed HDR interpolation

Tools/Mod [ ]

  • New terrain brushes in the map editor
  • Dropped back up of the old maps (pre 4.38, due to brushes)
  • Mirror_data
  • A trailer could be registered as standalone or not
  • Variable shift length
  • Truck dealer trucks are not on the listing anymore, the game reads all units in given directory
  • Steerable bike independent on wheel model
  • Dropped support for one-time attributes

Update i.30 (one Dec 2017) [ ]

Main Features [ ]

  • Rework of northern Italy
  • Overhaul of navigation algorithms
  • Fourth dimension zones support
  • New trucks: Scania S 2016 & R 2016

Boosted Changes [ ]

  • ZF-16 transmission supporting upcoming DLC for all trucks that missed similar one
  • Map fitted to correct projection (more exact environs beliefs), map panning option
  • Multi-torque engines support (used in DAF engines 2017)
  • Basic engine and transmission info in quick job truck tooltip
  • Trailers with country restrictions are towed only to services in given countries
  • Farther smooth to DAF, Volvo, and SCANIA trucks
  • Tons of map tweaks and fixes in the base map and older map DLCs
  • New luxury yacht cargo

Tools / Modernistic Admission [ ]

  • New interactive tool for environmental lighting and weather setting (included in the editor)
  • New interactive tool for traffic beliefs and rules debugging (included in the editor)
  • New scene preview tool (included in the editor)
  • New navigation parameters in map information
  • Assistance service parameters in economic system information
  • Truck scale weight costs in economic data

Update i.29 (N/A) [ ]

This version is only bachelor for ATS, for ETS2, from the version one.28, information technology goes direct to the version 1.xxx.

Update 1.28 (17 August 2017) [ ]

Main Features [ ]

  • Double trailers (merely available in Scandinavia)
  • Background screen options
  • Changed light look on the player's truck and AI vehicles
  • New addon for DAF XF Euro six (the Facelift model)

Small-scale Changes [ ]

  • Auxiliary brakes arrangement support (engine restriction and retarder in i control element)
  • Stock-still licence plate alter in states/countries where no city formats exist
  • Fixed brake vs parking brake beliefs
  • Stock-still tire noise of silent tires
  • Retarder improvement (amend cruise control behavior, no braking with throttle, icon when moving only)
  • Steam Inventory support to allow for distributing rewards from upcoming Globe of Trucks events

Update 1.27 (23 March 2017) [ ]

Main Features [ ]

  • Liftable Trailer Axles
  • Added country specific AI police cars
  • Differential Lock
  • Adaptive transmission modes (power, normal, eco)
  • Improved engine simulation model (friction, braking, consumption)

Minor Changes [ ]

  • Volvo with Allison gearbox tin can shift up over 4 gears.
  • Air force per unit area simulation improved (pressure level buildup, cut-off sound, application pressure).
  • Coin sound tweaked.
  • FOV range increased to 40-120 degrees in adjuster.
  • Engine brakes set to iii positions (equally about current trucks accept). I-central-hold control will use total strength withal.
  • If engine brake toggle input is not assigned, increment/decrease engine brake inputs work similar to retarder (in range from 0 to maximum).
  • Multiple fueling points on gas stations.
  • g_force_economy_reset flag is disabled afterward economy reset.
  • Transmission input shaft simulation (double clutch).

Modding [ ]

  • Unmarried "overrides" (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
  • All pressure units set up consistently to bars (data, animation, dashboard UI).
  • Nominal air_tank_pressure value added to chassis data.
  • Changed interior animations: all air, oil and brake pressure (gauges, indicators).
  • New interior animation: trailer axle lift (indicator), differential lock (button, indicator).
  • New engine information: resistance_torque (measured at 2000rpm).
  • Coin sound fabricated moddable in the same way as other sounds (through ogg file).

Update 1.26 (29 November 2016) [ ]

Main Features [ ]

  • Old parts of France were reworked
  • New transmissions for All Trucks
  • Upgrade Shop & Truck Browser Search Tool

Small Changes [ ]

  • Adjustable interior FOV per truck
  • Added parking difficulty (preset option included)
  • Truck repair/refuel performed by hired driver costs money, included in logs
  • Added advisory dialog showing when game detects upgrade or downgrade
  • Added pounds + short tonnes as weight unit option
  • Better trailer air pressure level simulation
  • Low air warning should just be active with running engine
  • Revised rolling resistance computations
  • Hired driver use the very same formulas for eco skill as the player

Modding [ ]

  • Changed map parameters (climate_profile, map_data)
  • Moddable interior photographic camera zoom parameters. (speed, gene)
  • 1 caste rotation on Ctrl + R, 90 degree rotation on Home
  • Merged editable sign and sign dialog
  • Refresh sign template and its model from content browser
  • Added letter of the alphabet-spacing to sign editor
  • Shop content browser navigation history
  • Support for day/about effect switching and child hookups for lod_model_hookup_u

Update 1.25 (7 September 2016) [ ]

Main Features [ ]

  • Completely revamped DAF XF105.
  • Trailer selection added.
  • Customizable steering wheel position added.
  • 8 new paint jobs with an ingame companies design added.
  • Cruise control is non longer disabled by the throttle, instead it's now disabled by the brake.

Options [ ]

  • You can bind the key for zoom in Options → Key and buttons → Photographic camera controls → Zoom interior photographic camera now.
  • Option to gear up preferred job length generation added.
  • Option to set split up shifting input added.
  • More unit display options (volume, consumption).
  • Depression air warning audio added.

Tuning [ ]

  • Steering wheels are now a separate model with a default and sectional version for each truck.
  • Vi different Steering Knobs added.

Modding [ ]

  • Separated map_data.sii from game_data.sii.
  • Look_presets_defaults[] in interior camera.
  • Changed trailer looks to paint jobs.

Update 1.24 (half dozen June 2016) [ ]

Chief Features [ ]

  • Improved external jobs support in game (direct command, freight market).
  • Physically simulated truck and trailer coupling (option).

Code [ ]

  • Blinker automobile off tin can be disabled (option).
  • Speeding highlight can exist disabled (option).
  • Cabin accessory physics does not require DLC anymore.
  • Torque converter simulation greatly improved.
  • Automated transmission beliefs improved.
  • XInput support added - custom support for XBox controller.
  • Added UI support for quaternary and 5th controller.
  • Gear shift selectors (range, split up) now have UI support for position-based switches.

Information [ ]

  • Scania R 2009 & Streamline reworked.

Mod [ ]

  • Unit proper noun fixes, well-nigh interior accompaniment and another mods need update.
  • Damage params moved out from game_data.sii and some more added (including vesture and part damage factors).
  • Data driven engines (torque curve, rpm limits).
  • Force feedback information for XInput added (force_feedback.sii).
  • Torque converter physics data added, separated manual clutch data (physics.sii).
  • Data change from driven bike to driven beam.
  • Added check for internal photographic camera continuity.

Update one.23 (xi April 2016) [ ]

Key Features [ ]

  • Steam Workshop support [41] [42]
  • Updated wheel customization [43]

UI [ ]

  • Traffic offense can be disabled (pick)
  • Navigation path (reddish line) can be disabled (option)
  • Disable of hidden Road Advisor popups (pick)
  • Autopark feature can exist disabled (option)
  • Speeding highlight on Route Counselor

Vehicles [ ]

  • Improved truck stability during retarder usage
  • Smart prowl command can apply activated engine restriction when no retarder is present
  • Avant-garde shifting simulation
  • Real shifter layouts (Scania, Volvo, ZF). To actuate them you need to utilize new profile or remove your custom H-Shifter layouts

Other [ ]

  • AI improvements

Update 1.22 (15 December 2015) [ ]

Gameplay [ ]

  • World of Trucks Contracts feature - now you are able take jobs from the World of Trucks website
  • Tire decals coloring
  • Simulated tire grades based on European tire grading system (rolling resistance, moisture grip, racket levels)
  • The paint shop was integrated into the standard truck configuration

Vehicles [ ]

  • Improved truck'southward chassis geometry by adjusting 5th wheel position for about of 6x2, 6x4 chassis'south to decrease under steering nether total throttle

Code [ ]

  • When clutch axis is non assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
  • When shifter layout is named (new attribute "proper name"), the name string is shown in game for better recognition
  • Hired drivers are more than efficient when equipped by good truck
  • User defined limit for length of generated jobs in the offline economy (g_job_distance_limit)
  • User defined LOD altitude for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
  • Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
  • Config for disabling Route Counselor popups when subconscious (g_adviser_keep_hidden)
  • Fixing missing world on low-end GPUs on OSX
  • Improved physics and stability of trailers (asunder, parked, AI)

AI [ ]

  • User defined traffic density, defined by multiplier to default (g_traffic)
  • Improved simulation of suspension (leaning in curves or when accelerating/decelerating)
  • Improved navigation, lane switching, spawning and obstacle checking

Audio [ ]

  • New sounds for Volvo FH16 Classic
  • New sounds for Volvo FH

Misc [ ]

  • Higher resolution textures are used on models in UI screens regardless of the graphics settings
  • Redesigned job and time widget on desktop
  • Day/night event switching for movers and walkers

Update one.21 (30 September 2015) [ ]

Vehicles [ ]

  • Improved reflections in the cabin interior
  • Fixed spider paintjob from Halloween DLC missing for some variants of DAF Euro half-dozen cabin
  • Adjusted external interior for Actros 2009

Controls [ ]

  • Added automatically generated Range-Splitter layout for H-Shifter
  • Improved compatibility with G29 force-feedback

Sound [ ]

  • Improved sounds of tires and suspension
  • Improved sounds for manipulating blinker and brake sticks
  • Reduced volume of interior stick noises

Misc [ ]

  • Workaround for missing geometry on low-terminate Intel GPUs on OSX
  • Fixed possible utilise of incorrect files subsequently switching between profiles with different set of mods
  • Corrected vegetation sometimes appearing at wrong places in the map
  • The hud mirror switching cardinal (F2) now enumerates all combinations: both off, only far on, both on, only near on
  • Improved route collisions

Update one.20 (1 September 2015) [ ]

AI [ ]

  • Increased traffic density in city areas
  • Added 'village area' rule to allow specifying urban surface area without increased traffic density
  • Fixed non-urban speed limit in UK
  • Support for spawn_trailer_count attribute of traffic_vehicle_type
  • Lower probability of spawning an AI truck without a trailer
  • Fixed license plate definitions switched between bus and trailer
  • Uses right cycle position when placing AI trailer wheels on ground
  • Stock-still rear wheels of AI vehicles not being placed on basis in steep hils
  • Stock-still vehicles remaining on wrong way lane afterward fugitive obstacle in some cases
  • AI vehicles turn off engine during fueling

Editor [ ]

  • Free camera supports inverted mouse (respects the c_minvert input constant)
  • Changed design of road dialog
  • Fixed "grave" central not working with some keyboard layouts (east.chiliad. Hungarian)
  • Separate snapping of nodes and control points
  • Editor shortcut mapped to bezier patch
  • Added support for rotation disengage for bezier patch command points
  • Increased node joining tolerance to prepare issues with joining nodes far away from center of the map
  • Grid size shortcut changed from Alt+cycle to Ctrl+wheel

Vehicles [ ]

  • Mercedes Actros 2014: Fixed speedometer in United kingdom of great britain and northern ireland variant, Improved interior, Tweaked normal map, Smoothed some difficult edges, Shadowcaster tweaks
  • Iveco Stralis How-do-you-do-Way: Smoother horns
  • DAF XF Euro half-dozen: Cleanup of the models
  • Scania Streamline: DRL
  • Fixed UV on majority cement trailer
  • Fixed missing wheels on brick trailer
  • Vertex optimizations of AI trucks for DAF Euro6, Man TGX, Scania R
  • Volvo: Original sound of blinker on/off, Original audio of wipers, Equalization of gear_air sounds for interior
  • Mercedes Actros, Renault Premium: Fixed armrests missing in the outside view
  • Fixed size of wheels

Misc [ ]

  • Particles are non generated for lifted wheels
  • Mirror resolution setting is not disabled on loftier quality
  • Longer mirror distances on high and ultra settings
  • Enabled support for download of additional paw-picked loading screen images from WoTr. All images tin be seen using the "Image Spotlight" feature in "Photograph Studio".
  • Brake lights actuate on slightest pedal bear upon
  • Correct turbo sound used on contrary
  • It is possible to utilise Steam controller-based keyboard for entering search text in modern manager
  • Stock-still reporting of no-lights offense when driving in rain
  • Improved compatibility with Windows XP

Update 1.nineteen (23 July 2015) [ ]

  • Hungary expansion - two new cities to the Going East! content: Pécs and Szeged
  • Modernistic Managing director
  • Manual control for automated transmission (shifting hints, switch betwixt manual/auto)
  • Controls for dashboard navigation map (zoom, turn off)
  • Driver controlled trip info stored in truck computer (distance, consumption)
  • Editor improvements (come across Modding Info)
  • Matching truck cabin interior looks shown in exterior view.
  • Improved readability of dashboard info in some trucks (computer display, GPS map)
  • Added bike sounds on different surfaces (+ re-balanced sounds)
  • Added sounds for sticks and buttons in truck cabin

Update 1.18 (26 May 2015) [ ]

  • New truck: Mercedes-Benz Actros 2014
  • Mercedes-Benz - added as new licensed truck brand
  • Improved vegetation (prefab vegetation distances, rebalanced vegetation LODs, more settings)
  • DRL for Iveco Stralis Hi-Style, Mercedes-Benz Actros 2014, Volvo FH 2012, DAF XF Euro 6
  • New trailer skins
  • Updated radios list
  • Support for atmospheric condition-based pedestrian spawning, support for multiple animations
  • Over a thousand minor fixes in globe models and in the map

Update 1.17 (4 May 2015) [ ]

  • New weather and lighting setup
  • New sounds for DAF XF Euro 6
  • New drivers, new driver art
  • Tires and rims turned into independent accessories
  • Added six-wheeled chassis for both Renault Magnum and Premium
  • Better back up for retina displays (OSX)
  • Traffic AI behavior improvements
  • Improved engine performance and stability
  • Improved support for multi-monitor systems

Update 1.xvi (28 January 2015) [ ]

  • 64-bit build
  • New large truck dealer / showroom
  • Truck fixes: shadows in Scania R, Scania Streamline, Volvo FH16 2012, Renault Magnum 2009 + sideskirts; mirror in MAN TGX, Renault Premium holes and collision
  • Paintjob fixes: Raven for DAF, MAN, Heavy Duty
  • Cargo: removed Christmas Gifts, fixed motorcar transporter, fixed helicopter texture and straps
  • Reduced stalling: bigger memory pool in 64-scrap builds, better memory handling, delayed shadow loading, random await selection, sound accessories
  • Improved retention management on 32-fleck Bone
  • Fixed gratuitous roam check in the Careerist accomplishment
  • Map fixes

Update one.15 (16 December 2014) [ ]

  • New Sectional interior for DAF Euro half-dozen
  • New sounds for Scania half-dozen cylinder engines
  • New sounds for Iveco Highway and Iveco Stralis
  • Back up for different dashboard estimator back-light colors
  • Showroom updates:
    • New interface for showrooms
    • New showroom interior
    • New await for modest truck dealers
  • Significantly faster autosaving
  • Gameplay improvements:
    • Interior camera motion feature - camera can at present simulate movements of the player'south body and motion of the truck seat
    • Smart prowl control - retarder volition now exist used automatically
    • Trailer brake
    • Support for second opposite gear for custom H-Shifter layouts
  • Back up for Holiday Special content

Update one.14 (11 November 2014) [ ]

Data [ ]

  • New truck: DAF XF Euro six
  • Added three new vi-wheeled chassis for (well-nigh) all trucks
  • Substantial data fixes in most chassis

Code [ ]

  • Liftable axles
  • Speed limit shown on dashboard GPS
  • Truck browser shows all upgrades and their level requirements
  • Increased damage for overturned vehicles
  • College penalties for damaged cargo (both xp and money)
  • Camera rotation based on steering and blinkers
  • Traffic improvement

Steam and online services [ ]

  • Steam Rich Presence: job information in "View Game Info" in the Steam friends listing
  • Screenshot images contain additional metadata (game country, vehicle, camera)
  • Upload your Globe of Trucks profile truck from the in-game Screenshot Manager

Modding [ ]

  • New cargo definition construction
  • Per-sector weather climate profiles
  • Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)

Update 1.13 (3 October 2014) [ ]

Lawmaking [ ]

  • Steam achievements (available simply in the Steam version, activate the game in the Steam customer to obtain them)
  • Added functionality to unbind keys/buttons/axes in game ui
  • Added cruise control grid option
  • Prowl command speed limited to truck speed limit speed (if enabled)
  • Quickload and quicksave
  • Bindable keys/buttons for increasing and decreasing of radio volume

Information [ ]

  • Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
  • Stock-still license plate generation in some cities (Graz, Klagenfurt, Ostrava)

Update 1.12 (xiv August 2014) [ ]

  • Added truck and trailer browsers
  • Added support for color balance&saturation tweaks to the photo style
  • Added support for camera scroll to the photo style
  • Added cargo group filter to the chore selection screens (e.yard. in meridian left corner of the screen). Requires new attributes we added to game_data.sii so if you have a modded version without those attributes, information technology volition non work.
  • Added missing straps texture
  • Better letters are shown when removable DLC is missing instead of using the message originally intended for MODs
  • Enabling news on the profile page using the "Enable news" push will also load them
  • Fixed visualization of the initially selected button on the mirrors adjuster
  • Fixed speed limits in United kingdom
  • Stock-still calculation of vehicle bounding box
  • Stock-still crash in delivery log if city is missing as consequence of mod removal
  • Game will try to fix game fourth dimension when it is also far backside during game load as the result of apply of the MP mod
  • Workaround for possible hang in the truck configurator in profile which was broken past the MP mod
  • Set cargo weights for AI trailers
  • Removed calcium cargo
  • Removed reference to non-existing animation
  • Updated localization
  • Updated credits

Update 1.11 (28 July 2014) [ ]

  • iii new cities: Venice, Graz, and Klagenfurt with a lot of new kilometers to explore
  • Seat Adjustment feature
  • Several months of tweaks of motorcar AI code
  • Re-designed radio player for with boosted sorting and filtering options
  • New Prowl control features
  • Displaying current route speed limit in Route Advisor (disable, or switch car or truck specific limits in options)
  • Complete UI facelift
  • Support for sway bar simulation
  • Refined the truck suspension for more than control over truck and trailer stability
  • Recalculated the center of gravity of each cargo (more individual behavior of the whole rig)
  • Controls to conform trailer stability in options
  • Ameliorate collisions of actor's truck and AI vehicles
  • Re-created all scratch and crash sounds in the game
  • Equalized the sound volume of in-cabin engine sounds and external engine sounds for all trucks
  • More than realistic timing for the air restriction sound
  • Retarder indicator is lit during automatic retarder usage
  • Ability to sell a garage
  • Ability to relocate your headquarters to some other urban center

If you wish to read the total list of changes for the i.eleven update, you can do it here.

Update one.10 (19 May 2014) [ ]

Code [ ]

  • Support for metallic pigment jobs
  • Fixed possible rare hang or crash
  • Physics parameters of the fifth cycle are configurable in physics.sii

Data [ ]

  • Updated accessories to support paint jobs
  • Corrected speed limits in Austria, Belgium and Germany
  • Tweaked prices and unlock levels of some accessories
  • Stock-still acceleration of traffic
  • Tweaked accessories of traffic trucks (badges, mirrors and sunshields)
  • Fixed various bugs in truck and trailer models

Update i.9 (25 March 2014) [ ]

1.9.22 [ ]

Code [ ]

  • Brand new traffic AI system;
  • Oculus Rift support (with the -oculus launch option - this will exist improved in the hereafter), now also in the retail version;
  • Early support for gamepad-controlled mouse cursor;
  • Improved handling of automatic gearbox (more than gears, interaction with prowl command);
  • Improved compatibility with semi-broken prefabs used in mods;
  • Improved error handling in radio playback;
  • Updated defaults for the Xbox 360 controller in the input wizard to provide a better initial experience.

Models [ ]

  • Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-buy some parts;
  • Volvo FH16 improvements (interior, wipers, shadows);
  • Iveco Hi-manner improvements (dashboard reckoner, shadows);
  • Paintjobs are properly practical on add-ons in interior views;
  • Map improvements.

Sound [ ]

  • V8 engine sounds for Scania R and Scania Streamline.

Update one.8 (9 December 2013) [ ]

1.8.ii.5 [ ]

  • Fixed crash with new Volvo in UK

1.8.ii.3 [ ]

  • New truck: Scania Streamline

Update 1.7 (24 October 2013) [ ]

1.seven.i [ ]

  • Fixed crash on freight market when also many jobs were generated (mods only)
  • Fixed rare crash that sometimes happened with air horn usage
  • Fixed incorrect trailer placement when automated parking was used in Trameri Warszaw
  • Fixed engine displacement volumes for Volvo and Iveco

i.vii.0 [ ]

  • New truck: Volvo FH16 (2012)

Update 1.6 (16 Oct 2013) [ ]

1.half dozen.1 [ ]

  • Fixed crash when a truck uses addons from removed mods
  • Increased length of input in UI related to World of Trucks accounts

1.six.0 [ ]

  • Earth of Trucks site launched
  • Photo Studio - includes Photograph-manner and Screenshot Manager allowing upload of your best screenshots to Globe of Trucks
  • Online profiles - ability to connect your profile to your World of Trucks account
  • New Iveco Stralis Hello-Way sounds recorded from the actual truck
  • Individual air-horn sounds
  • Realistic fuel consumption selection
  • Adaptive automatic transmission option
  • Shorter jobs generation probability increased
  • License plate changes stock-still

Update i.5 (xix September 2013) [ ]

1.five.2 [ ]

  • Minimum requirement for Going East! DLC

Data [ ]

  • Truck interiors appropriate for selected cabin type
  • Several new cars in the AI traffic
  • Lot of map tweaks particularly in High german/Poland area

Code [ ]

  • Improved upgrade shop (addons and wheels handling, interiors) - you may come across unexpected changes when shop is fixing your truck land
  • Fixed pedestrians disappearing
  • Stock-still driver logs
  • Polished automatic gearbox logic
  • Consumption estimate and air force per unit area screen on Scania dashboard
  • Take chances warning made independent of blinkers

Options [ ]

  • Steering sensitivity slider range increased (both directions)
  • Steering not-linearity properly used with mouse
  • Added rumble stripe sound check-box so that information technology's possible to switch it off

Update 1.4 (nine July 2013) [ ]

1.4.12 [ ]

  • Improved resistance to some kinds of mod conflicts
  • Added g_prefab_replace control simplifying rename of prefabs.
  • Stock-still problems with advisor after teleport.
  • Fixed several possible instabilities.
  • Fixed positioning of some company trailers.

1.4.8 [ ]

  • License plate system corrections
  • Interior animation fixes
  • Fixes to several tuning parts acting incorrectly
  • Improvements in memory system for meliorate stability nether heavy load
  • Traffic lights organisation fixes

ane.four.1 [ ]

Vehicles [ ]

  • All new truck Iveco Stralis Hi-Way with tuning upgrades
  • Volvo: Fixed position of lights on the front end grill, animations fixes, dashboard fixes, added oil indicator
  • DAF: fixed speed gauge display in United kingdom trucks, stock-still exhaust
  • Royal: Fixed disappearing of the doorsteps
  • Renault: Fixed blinkers
  • Man: Fixed material issues
  • Stock-still wrong lod on apartment bed trailer
  • Overweight trailer: Fixed position of wheel and mudguards
  • Cistern trailer: Fixed position of bike and mudguards
  • Log trailer: Added front white lights
  • Prepare shadow casters for some upgrades
  • AI cars: the lamps are visible from greater distance at night
  • Fixed shader issues with auxilary lights for all trucks

Simulation [ ]

  • Reworked force feedback feature
  • Engine torque simulation improvements. Idle throttle and clutch changes.
  • Many new concrete properties added to the simulation model. All dashboard gauges are simulation based at present
  • There is config variable in console "g_pedal_clutch_range", that can tweak clutch pedal active expanse length. Range is 0.1 to 1.0 (default value is i.0)
  • Fuel consumption during engine idle stock-still
  • Vehicle telemetry data is available to 3rd-political party applications using a first version of ETS2 Telemetry SDK. Pilot testing with kind help of [www.fanaleds.com]

Gameplay [ ]

  • The speed limiter can be at present disabled in Options screen.
  • Redesigned Job Market's task listing to be able curlicue through all jobs
  • Added Advisor warning messages related to retarder, parking restriction and air pressure warnings are not shown when gear is fix to neutral.
  • Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
  • Ferry route length displayed in the job selection.
  • Loan installments are properly rounded upward and displayed, improved timing of loan payments
  • Upgrade shop does non automatically discard everything with alter of cabin/chassis. Only non-compatible accessories are removed
  • At that place is config variable in panel "g_income_factor", that can lower job income of y'all and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
  • Globe map tin can exist closed by aforementioned key that opens it (default central M)

Map [ ]

  • Stock-still navigation lines on United kingdom of great britain and northern ireland variant roundabout
  • Hundreds map fixes, tweaking and prettyfications
  • A2 highway completed (equally in existent life two lane highway) including tollgates
  • New road leading due south from Szczecin in Poland
  • Fix - added some no-weather areas placed under some bridges to avoid rain appearing there
  • Wrongly fix border between France and Belgium fixed
  • Grass, terrains and rocks intersecting walls of some tunnels stock-still
  • Tons of other minor map fixes

Model [ ]

  • Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming later)
  • Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
  • New small tollgates in Poland on A2 route
  • Fixed animations of diverse pedestrians

Code [ ]

  • Asynchronous loading smoothes speed of resource loading, reducing overall lag and "spikes" for more even framerate
  • It is possible to skip the intro blitheness using a -nointro parameter
  • Fixed garage name in player truck relocation UI
  • Rain probability in both corner values ensures infinite weather duration
  • Weather can change later on time fast forward
  • The save slot selection is shown later on profile selection if there was problem with automatic load
  • At that place is config variable in console "s_rumble_enabled", that tin can enable/disable sound of rumble stripes on the roads
  • Increased range of non-linearity slider in controller pick screen
  • Fix potential crash related to recent Nvidia Optimus drivers changes
  • Added more chore-start autosaves
  • Improved robustness to modern removals
  • Improved behavior of input wizard
  • Improved efficiency of memory pool usage
  • Renamed game.log and game.crash files to game.log.txt and game.crash.txt
  • Improved behavior of non-widescreen resolutions while driving
  • Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, ane-wide fov with ui on primal monitor, 2 - three divide views). In the three-view manner it is possible to compensate for bezels using r_multimon_border_fov_* cvars
  • The game volition reset jobs whenever it detects certain changes in data
  • Added Georgian linguistic communication to the game

Sound [ ]

  • Money sound played only on important events
  • Air brake sound stock-still

Steam [ ]

  • Game will intermission when Steam overlay appears
  • Steam notifications are positioned on the contrary side of the screen than Route Counselor

Modding [ ]

  • New sector based map format which supports simultaneous modifications past more than one user and local extensions every bit long they operate in separate sectors.
  • Many definition lists (e.one thousand. types of AI trucks) tin be at present simultaneously extended by more than than one modernistic.
  • Equally result of multiple changes it is now possible to take more than one contrary speed in modded trucks.

Update 1.3 (vi Feb 2013) [ ]

ane.iii.one [ ]

  • several safety checks added to meliorate stability with unofficial game mods created for previous versions of the game

ane.three [ ]

  • Iveco and Volvo - added as new licensed truck brand
  • ability to modify the company name, logo or preferred brand
  • retarder (automated or manual)
  • per-profile mod option (can be overridden using -force_mods command line parameter)
  • support local currencies of each country in the game
  • gearbox accessory selection
  • new online radio stations (now up to 190 stations)
  • physics takes into business relationship different weights for trailers and cargos
  • Renault Premium upgrades
  • Renault Magnum side-skirts are now an optional upgrade
  • hired commuter log
  • hired drivers more than likely to observe suitable cargo on the mode back
  • re-hired driver issue fixed
  • ferry fee is non charged to role player for quick jobs
  • UK distances in GPS fixed
  • fixed retention leak when playing mp3 files using radio
  • improved handling of corrupted save files
  • improved resiliency to some types of corruptions caused by mod removal
  • fixed cabin mistiness during rain
  • over 200 map changes and fixes
  • several High german roads thoroughly tweaked and prettyfied
  • bump causing impairment on German language A3 fixed
  • powerline columns in the middle of the road removed
  • gas station in Bremen
  • AI curves fixing on some prefabs
  • increased vertex buffer sizes to improve game stability with more detailed vehicle models
  • Product Key verification pace added, but genuine keys in proficient continuing accepted equally of version i.3+

Update one.2 (14 November 2012) [ ]

one.2.5 [ ]

  • ETS2 is bachelor on Steam
  • DAF - added as new licensed truck brand
  • added command line parameter -nodx9ex which disables extended DX9 interfaces for compatibility with Xfire
  • support for Unicode characters
  • back up for Japanese, Korean, Vietnamese, Chinese, and Bulgarian
  • enter your proper noun in profile with non-ASCII characters
  • ameliorate automatic relieve/load system
  • fixes in registration plates for SK, NL, FR, I, S, BE, A
  • recreated lamps illumination of all trucks, trailers and AI vehicles
  • readjusted fatigue simulation
  • new gearboxes for each truck
  • adapted steering
  • over two hundred individual map fixes and prettyfications, fixed weather condition areas, added new lamps to prefabs
  • several inaccessible roads removed from navigation system
  • bus added as AI vehicle in traffic
  • improvements of AI treatment on prefabs - speed, acceleration, and braking
  • decreased Valiant dashboard brightness
  • route counselor's "running line" corrected
  • added extra tier to progress history - progress is shown up to level 150 now
  • skill screen doesn't pop upward on level up anymore if there are no skill points available
  • rain probability slider added to Options
  • truck braking intensity slider added to Options
  • subtle improvements in HDR tonemapping

Update 1.1 (22 Oct 2012) [ ]

i.1.3 [ ]

  • Improved handling of fatigue.
  • Stopping of advisor lines fixed.
  • Some potentially crashing issues fixed.

1.1.i [ ]

  • Hazard alarm indicators are working with engine off.
  • Improved vehicle maneuverability.
  • Improved HDR tonality.
  • Prowl control disables on any action of the driver.
  • Fixed sunshafts missing with MLAA enabled in some situations.
  • Dynamic force feedback disabled when the game is paused.
  • Truck license plate management corrected.
  • Missing coin in United kingdom variant of "low-cal" Route Advisor fixed.
  • Wrong dashboard cruise command symbols corrected.
  • Wrong handling of double click on certain UI elements fixed.
  • Missing AI traffic on some low-finish setups stock-still.
  • Missing load/save screenshots for long profile names fixed.
  • Random trailer disappearing afterward truck upgrade fixed.
  • Missing navigation road afterwards truck upgrade fixed.
  • Parking bonus is awarded correctly.
  • Total job distance ciphering corrected.
  • Fixed sound bursts of the environment-placed sounds.
  • Parking brake stick animation updated afterward setting value.
  • Map: signs tweaking, AI speed tweaking on some problem spots.
  • Fixed Regal windshield wipers.

1.0 (19 October 2012) [ ]

OFFICIAL RELEASE [ ]

  • ETS2 game keys can at present activate the game

References [ ]

  1. Game updates on SCS Forums, 2018-11-10 (accessed 2018-11-10)
  2. SCS Software, Liebe Freunde, Guess Where We Are?, 2021-08-01 (accessed 2021-08-01)
  3. SCS Software, 1.44 Unmarked Roads Exploration, 2022-02-20 (accessed 2022-03-15)
  4. Christmas 2020 Special Stream Recordings, 2020-12-21 (accessed 2020-12-21)
  5. SCS Software, Lyon Reskin, 2021-09-xiv (accessed 2021-09-xiv)
  6. SCS Software, Run into Europe Through Our Eyes, 2021-x-29 (accessed 2021-x-29)
  7. SCS Software, ETS2: i.43 Special Transport Update, 2021-xi-08 (accessed 2021-11-08)
  8. 8.0 eight.1 SCS Software, New Iberian Roads, 2021-09-24 (accessed 2021-09-24)
  9. SCS Software, ATS & ETS2 i.43: Ownable Dumpers, 2021-11-19 (accessed 2021-eleven-nineteen)
  10. SCS Software, Michelin Fan Pack DLC Update, 2021-11-16 (accessed 2021-12-08)
  11. SCS Software, Euro Truck Simulator 2 1.43 Update: MAN TGX EfficientLine iii, 2021-12-06 (accessed 2021-12-06)
  12. SCS Software, DAF XF 2021 Progress Update, 2021-08-05 (accessed 2021-08-05)
  13. SCS Software, DAF Drive + 2021 DAF XF, 2021-12-14 (accessed 2021-12-16)
  14. SCS Software, Convoy FAQ, 2021-08-17 (accessed 2021-08-17)
  15. Christmas 2020 Special Stream Recordings, 2020-12-21 (accessed 2020-12-21)
  16. SCS Software, 1.41: Revisited Photo Mode, 2021-05-03 (accessed 2021-05-03)
  17. SCS Software, Autoestrada A24, 2021-05-23 (accessed 2021-05-23)
  18. SCS Software, The Good News and the Mixed News, 2020-11-thirty (accessed 2020-11-thirty)
  19. SCS Software, Under the Hood: New Lighting System, 2021-03-14 (accessed 2021-03-14)
  20. SCS Software, Frg Reskin Update, 2020-12-13 (accessed 2020-12-thirteen)
  21. SCS Software, Vive la France ! DLC: Iberia Connections, 2021-01-07 (accessed 2020-01-07)
  22. SCS Software, Iberian Special Transport + Gameplay Video #ii, 2021-02-24 (accessed 2022-01-28)
  23. SCS Software, Renault Trucks T & T High: Evolution + Community Pattern Competition, 2021-04-06 (accessed 2021-04-06)
  24. SCS Software, The brand-new DAF XG and XG+ are here!, 2021-06-10 (accessed 2021-06-ten)
  25. SCS Software, Euro Truck Simulator 2: City of Calais Reskin, 2020-09-26 (accessed 2020-09-30)
  26. SCS Software, ETS2: Low-bed & Depression-loader Trailers, 2020-x-03 (accessed 2020-10-03)
  27. SCS Software, ETS2 ane.38: Lille Reskin, 2020-06-xx (accessed 2020-06-26)
  28. SCS Software, ETS2 ane.38: Road to the Black Sea - Special Ship Addition, 2020-06-09 (accessed 2020-06-09)
  29. SCS Software, Under the Hood: Explaining SSAO, 2020-07-05 (accessed 2020-07-30)
  30. SCS Software, ETS2 1.37 - Rework of French Cities, 2020-02-04 (accessed 2020-02-04)
  31. SCS Software, FMOD: Offset Tease, 2020-02-18 (accessed 2020-02-18)
  32. SCS Software, Corsica, 2019-10-eleven (accessed 2019-10-11)
  33. SCS Software, Revisiting Germany Vol. ii, 2019-04-23 (accessed 2019-04-23)
  34. SCS Software, New Road Connections, 2019-04-15 (accessed 2019-06-05)
  35. SCS Software, Sardinia, 2019-04-18 (accessed 2019-06-05)
  36. SCS Software, Renault Trucks T Range, 2019-09-26 (accessed 2019-09-26)
  37. SCS Software on Twitter, 2018-08-02 (accessed 2018-08-02)
  38. SCS Software, Baltic Ports, 2018-11-21 (accessed 2018-11-26)
  39. SCS Software, Update 1.32 Appetizer: Trailer Buying, 2018-08-02 (accessed 2018-08-02)
  40. SCS Software, Revisiting Germany, 2018-05-23 (accessed 2018-06-23)
  41. SCS Software, Steam Workshop back up coming!, 2016-02-25 (accessed 2019-07-17)
  42. SCS Software, Euro Truck Simulator 2 Update 1.23 in Open up Beta Now!, 2016-03-14 (accessed 2019-07-17)
  43. SCS Software, Ultimate Bike Customization, 2016-03-03 (accessed 2019-07-17)

Source: https://truck-simulator.fandom.com/wiki/Euro_Truck_Simulator_2_Version_history

Posted by: wellsimeting82.blogspot.com

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